Knowledgebase: Official ZBrush Plugins
Various GoZ Issues with 3ds Max and Maya
Posted by Joseph Drust, Last modified by Joseph Drust on 21 November 2018 11:51 AM

There have been a few reports from users involving GoZ and the compatibility with 3ds Max and Maya. We are looking into resolving these issues.

In the meantime you can always use the FBX Export Import plugin [ZPlugin:FBX ExportImport] or *.OBJ export to transfer models from ZBrush to 3ds Max and Maya. GoZ just automates these processes.

GoZ for ZBrush supports usage with the following Autodesk applications:
Autodesk Maya 2015, 2016, 2016.5, 2017 and 2018
Autodesk 3DSMAX 2015, 2016, 2017

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