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GoZBrush

Various support topics pertaining to GoZ -- the one-button system for sending your creations to and from various supported applications.

  • Supported GoZ Applications

    The list of applications supported by GoZ is constantly evolving.  Rather than trying to maintain this information in multiple locations and risking forgetting about one when updates come out, we main...

  • GoZ for LightWave

    GoZ requires LightWave 11.6 or higher.   The GoZ bridge to LightWave was created by NewTek rather than by Pixologic.  All support for it is provided by them, rather than by us.  The information below ...

  • GoZ for Poser

    Poser integration via GoZ was implemented by Smith Micro rather than by Pixologic.  As a result, ZBrush out of the box does not have the necessary components to work with Poser.  Those files are provi...

  • GoZ for Cinema 4D

    For R22 or newer, GoZ is now installed directly by Cinema4D.  Follow these steps: Launch C4D R22 (or above) Click Extensions >> GoZBrush >> GoZ Install Wait for the prompt informing you that installat...

  • GoZ with Non-Supported Applications

    GOZ is an automatic system which uses several functions of ZBrush that were introduced in ZBrush 3.2 for Mac OSX and ZBrush 3.5 for Windows. These functions have mainly to do with topology editing. If...

  • How can I back up the tools that I'm using in GoZ?

    Whenever you use GoZ to send work to or from ZBrush, files are created in the /Users/Shared/Pixologic/GoZ_Projects folder.  (The exact path may vary depending on your OS.) Simply back up this folder t...

  • Displacement resolution seems low when GoZ sends the model to another application. The displacement looks faceted or staircased, like an 8-bit map.

    This is most likely due to the scale of the model when it exports to your other program. To compensate for this, ZBrush 3.2 introduced Scale and Offset settings in the Tool>Export menu. Those settings...